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Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics
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SpaceX’s Texas HQ, Starbase, is officially on its way to becoming a city

Sun, 05/04/2025 - 15:56

The votes are in and residents of a small swath of southern Texas are in favor of Starbase becoming a real city. The newly-designated city is home to SpaceX and many of its employees, and it’s where Elon Musk’s company builds rocket engines, launches spacecraft and manufactures other space-related tech. According to the final vote tally, 212 residents voted in favor of incorporating as Starbase, while six voted against the measure — but, it’s worth noting that most of the eligible voters in the locale are SpaceX employees and only 143 votes were needed to make Starbase a city.

Musk celebrated on X, while the city also made its first post, stating that “becoming a city will help us continue building the best community possible for the men and women building the future of humanity's place in space.” The idea for Starbase dates back to March 2021, when Musk first teased the idea on what was then Twitter. Now that the vote has taken place, Starbase will be separated from Cameron County as its own roughly 1.5-square mile city. This designation is particularly important considering SpaceX may be able to circumvent governmental red tape when it comes to scheduling rocket launches. Previously, Musk’s company had to get permission from county authorities to close a nearby highway or restrict public access to Boca Chica Beach and Boca Chica State Park for rocket launches.

While the vote to designate Starbase as an official Texas city passed, county commissioners and judges still need to declare the election results official, according to Remi Garza, the elections administrator for Cameron County. Even though SpaceX may get a helping hand with Starbase handling its own building and permitting processes, Cameron County Judge Eddie Trevino told NBC News that any changes to the existing procedures that SpaceX has to go through would be unnecessary.

This article originally appeared on Engadget at https://www.engadget.com/science/space/spacexs-texas-hq-starbase-is-officially-on-its-way-to-becoming-a-city-185643351.html?src=rss
Categories: Technology

NASA’s SPHEREx space telescope has begun its mission to map the entire sky in 3D

Sun, 05/04/2025 - 14:34

A space observatory designed to map the entire sky over a period of two years to further our understanding of the early universe has started snapping images. SPHEREx, which launched in early March, got started with its observations this past week after over a month of setup procedures and system checks, according to NASA. The space telescope will complete about 14.5 orbits of Earth per day, capturing roughly 3,600 images daily and observing the sky in an unprecedented 102 wavelengths of infrared light. Its observations will eventually be combined to create four “all-sky” maps.

SPHEREx’s 25 month survey will be a comprehensive one. The spacecraft “orbits Earth from north to south, passing over the poles, and each day it takes images along one circular strip of the sky,” NASA explains. “As the days pass and the planet moves around the Sun, SPHEREx’s field of view shifts as well so that after six months, the observatory will have looked out into space in every direction.” Researchers will use the SPHEREx observations to study the universe’s expansion in the moments after the big bang, and search for the ingredients for life elsewhere in the Milky Way.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasas-spherex-space-telescope-has-begun-its-mission-to-map-the-entire-sky-in-3d-173458720.html?src=rss
Categories: Technology

Apple reportedly wants to split up the iPhone’s release schedule

Sun, 05/04/2025 - 13:47

Instead of deciding between four new models of iPhones every fall, you may have to choose among three in both the spring and the fall. A new report from The Information claims that Apple will change the release cycle for its smartphones, starting with the iPhone 18 in 2026. According to The Information, three unnamed supply chain sources detailed that the more expensive models will launch first, meaning the Pro models will keep the fall release window and the standard model iPhones will get pushed to the following spring.

It’s a notable departure from the typical all-at-once release schedule, but it could indicate that Apple wants to make room for other models, like the long-rumored foldable iPhone. If the report is accurate, Apple would release the iPhone 18 Pro, iPhone 18 Pro Max and potentially the foldable iPhone in fall 2026, followed by the iPhone 18 base model, the iPhone 18 Slim and the iPhone 18e in spring 2027.

If you’ve been paying close attention to Apple’s releases, this change may not be much of a surprise. While the company has been releasing its annual batch of new iPhones in September or October since the iPhone 5, Apple started breaking from the schedule with the introduction of the iPhone SE models, which were usually released in March or April. More recently, Apple introduced the iPhone 16e in February to replace the SE range. As for the iPhone 17, we’re still expecting Apple’s regularly programmed schedule with four new devices to be revealed this September.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-reportedly-wants-to-split-up-the-iphones-release-schedule-164737099.html?src=rss
Categories: Technology

How to watch NVIDIA CEO Jensen Huang deliver the Computex 2025 keynote

Sat, 05/03/2025 - 17:53

Computex 2025 is approaching, and it’s sure to bring a ton of announcements about the latest chips, laptops, gaming devices and more from leading brands. The event in Taipei will kick off on Monday, May 19 with a keynote from NVIDIA CEO Jensen Huang at the Taipei Music Center. There will be a livestream for anyone not attending in person, so you can watch along on the Computex website or YouTube channel.

Huang’s keynote is scheduled for 11PM ET/ 8PM PT on May 18 (11AM on May 19 in Taiwan Time), and we can expect to hear all about the company's developments in the AI space. It’ll be followed that same day by a keynote from Qualcomm CEO Cristiano Amon. Computex this year will, perhaps unsurprisingly, focus heavily on AI, with the overall theme being “AI Next.” It’ll also highlight products in three categories: AI & Robotics, Next-Gen Tech and Future Mobility.

An estimated 1,400 exhibitors will be in attendance, including ASUS, Acer and AMD, all of which have previously made big announcements at the annual expo. Computex 2025 will run from May 20 to May 23.

This article originally appeared on Engadget at https://www.engadget.com/computing/how-to-watch-nvidia-ceo-jensen-huang-deliver-the-computex-2025-keynote-205326521.html?src=rss
Categories: Technology

Doctor Who ‘Lucky Day’ review: Pete, I owe you an apology

Sat, 05/03/2025 - 16:00

Spoilers for “Lucky Day.”

When the writers for this season of Doctor Who were announced, one name in the roster put me instantly on edge. Pete McTighe may have a distinguished filmography but, in this house, he’s known as the person who wrote “Kerblam.” That’s the Chibnall-era episode summed up as “Space Amazon is great and the people protesting poor working conditions and mass-layoffs are the real villains.” Imagine then, my delighted surprise when “Lucky Day” doesn’t just get its politics right, but it does so with molotov cocktails in hand.

James Pardon/BBC Studios/Disney/Bad Wolf

It’s 2007 and the Doctor and Belinda land in London as the clock strikes midnight on New Year’s Day. The Doctor, Vindicator in hand, gets another set of coordinates before realizing a small boy, Conrad Clack, saw the TARDIS land. He hands Conrad a 50 pence piece and tells him it’s his “lucky day,” before the boy sprints back to his mother. But she’s not interested in his story about a magical blue box, striking the boy and saying she’s had enough of his lies.

Conrad next encounters the TARDIS 17 years later when he spots it parked down a dark alley. There's a nearby door with a broken lock and he ventures inside to a closed down department store, where he’s stalked by an unseen monster. After a few seconds, the monster brushes past Conrad, leaving green slime on his neck — which is how it marks its prey. When the creature, the Shreek, emerges into the open ready to strike, it’s zapped away by the Doctor and Ruby.

From the shadows, Conrad watches the Doctor hand Ruby a vial of antidote as she, too, was marked as prey. He stalks them back to the TARDIS and overhears their conversation — half an hour prior, she was hanging out with the Beatles, putting this just after “The Devil’s Chord.” He snaps a picture of Ruby and puts it online, asking the internet if anyone has seen this woman.

He tracks down Ruby at some point after she stops traveling in the TARDIS, and invites her onto his podcast. Conrad tries to flirt with his guest, and a quick montage shows them date and start to get serious about each other. He even confesses he was present during that first encounter with the Shreek, and Ruby hands him a vial of antidote. She says the Shreek, which had tagged him with green slime, was preparing to return to this dimension to hunt him again. But UNIT — the Doctor’s military allies here on Earth — captured it (off-screen).

The pair go to a countryside village where Conrad introduces her to his friends in a quiet pub. But, as night draws in, the lights begin to flicker, and the blink-and-you-miss-it blurs of scary monsters appear outside. One of Conrad’s friends, Sparky, goes missing, and Ruby calls UNIT who leap into action despite no signs of a Shreek incursion. Conrad confesses to Ruby he didn’t take the antidote, wanting to prove to her he was as brave as the Doctor to win her heart.

When UNIT arrives, soldiers face off with a pair of Shreek monsters until they reveal they’re just Conrad’s stooges in rubber suits. Conrad isn’t an innocent caught up in a crisis he can’t comprehend, he’s a conspiracy theorist streamer claiming UNIT is a sham organization. He’s the type to engineer stunts and deceptively edit the resulting footage to smear his targets. I won’t name the real world figures Conrad is inspired by as we’d get angry emails from their lawyers, but I’m sure you can work out who they are.

Conrad’s encounter with UNIT was livestreamed, and there’s another montage of people talking to their generic social media followers decrying the organization. He’s arrested, but quickly released, and given a welcome press tour by the British media, including a favorable BBC News report and a joke on the UK version of The Masked Singer. Conrad even gets consoled during an interview on The One Show — a prime time talk / magazine show — by its real presenter Alex Jones (not that one).

UNIT’s overseers in the UK government and Geneva buckle to public pressure to put UNIT under close scrutiny. As its head, Kate Lethbridge-Stewart says, imagine the fate of the world if any dictator got their hands on UNIT’s arsenal of captured alien technology. Someone senior at UNIT demands the caged (and real) Shreek captured off-screen be removed from London and brought up to the helipad ready for transit. Meanwhile, Conrad has a man on the inside, who has been radicalized into believing his own employers are a sham, who helps him break into UNIT HQ.

Kate refuses to lock the building down, insisting that it’s time the issue was solved once and for all. Conrad, with a stolen UNIT rifle in hand, tries to bait Kate into attacking her on camera with some vicious slander about her father, the legendary Brigadier. Kate is happy the Doctor isn’t here, since he won’t stop her from doing what the audience has been demanding she do for the last few minutes. She opens the cage holding the Shreek and lets it go for Conrad.

Like all two-bit bullies, Conrad crumbles in the face of real danger and starts begging for mercy but Kate refuses. Sadly, Shirley hands Ruby a taser, which she uses to knock out the Shreek before it can bite Conrad’s head off. Now that his life has been saved, Conrad goes back to playing up for the livestream, boasting that UNIT’s “special effects” have gotten better. At which point the Shreek wakes up and bites his arm off.

There’s a sharp cut, and next we see Conrad waking up in a prison cell with a contraption around his arm, presumably keeping it joined to his elbow. Suddenly, he hears the TARDIS noise and is brought aboard for the Doctor to tell him that he’s a bitter, sad person who will die in prison. But Conrad is unrepentant and says he “rejects” the Doctor’s “reality.” After he’s returned to the cell, he’s visited by Mrs. Flood, who confirms what he saw was real, and that she’s letting him free as it’s his “lucky day.”

Lara Cornell/BBC Studios/Disney/Bad Wolf

It does appear as if I owe Pete McTighe a fulsome apology and must assume he isn’t at fault for all of the reactionary politics of “Kerblam.” “Lucky Day” is both a worthy sequel to “73 Yards” and a sign that, if Doctor Who is just weeks from an enforced hiatus, then it’s going out swinging. It’s got a lot of targets, including the BBC’s habitual reputation-laundering of unsavory characters. The notion of who is in “the wrong” is made explicitly clear here, too, and Conrad occupies the same political (and narrative) circles as Roger ap Gwillam (Albion TV gets a reference).

Like a lot of this year’s run, the episode feels like an overstuffed script which was then cut down to fit a specific runtime. But the structural work underpinning things feel more solid here, so while a lot of the connective tissue is absent, it’s not to the detriment of the story. Kate’s decision to unleash the Shreek may have been well-telegraphed but it’s better than the solution appearing out of nowhere because there’s five minutes left to run.

There’s an element of the show playing to its strengths, and the genre savviness of its audience here as well. If you know the beats of a girl-meets-boy romance movie, then you’ll spot this is a cracked-ish mirror version of that. And we don’t need much evidence of Conrad’s villainy — calling the Doctor, UNIT and Kate a bunch of frauds to make money from his online audience — since we know they are our heroes. Plus, anyone who slanders Brigadier Lethbridge-Stewart, after all, deserves to get what’s coming to them.

“Lucky Day” is smart about how it introduces us to Conrad, too, giving us obvious red flags from the get-go. Adult Conrad has no reservations about taking a picture of a stranger and sharing it online for the internet to identify on his behalf. There’s a hint of judgment in how he asks about her relationship to and with the Doctor, mirroring the way Alan Budd flirted with Belinda in “The Robot Revolution.” In fact, it’s an interesting counterpoint to that episode, since we get enough time with Conrad early on to learn to at least be wary of him, rather than it being a fairly unsupported third-act twist.

If there’s one downside, it’s that the episode leans on the trope that survivors of abuse perpetuate that cycle of abuse. Conrad gets hit in the head by his mother and while it’s hard to assume a pattern of behavior from one scene, it didn’t seem like it was the first time. Much as we saw in “Lux,” there are limits to the storytelling possibilities inherent in a series about an immortal science clown traveling anywhere in time and space in a blue box.

This episode is also focused on Ruby’s post-TARDIS life, which has left her in a vulnerable position. As she admits at the end of the episode, her time with the Doctor was spent in a constant state of panic and peril. She’s tired, she’s alone and the first man she tried to form a relationship with turned out to be using her. That’s bound to leave a scar, but the after effects of a trip in the TARDIS is rarely discussed in the context of the series itself. The majority of the classic series' companions lacked detailed interior lives, while modern day ones often move on to other “exciting” things rather than back to a normal life.

Mrs. Flood Corner  BBC Studios/Disney/Bad Wolf

It does appear as if the structure of the series isn’t just Russell T. Davies relying on a familiar rhythm but something more deliberate. “Lucky Day” is the fourth in a row that shares themes and elements with the same numbered episode in last year’s lineup. It’ll be interesting to see how much of next week’s “The Story and the Engine,” and the following week’s “The Interstellar Song Contest” shares with their counterparts from the first series.

It’s plausible that the time fracture that was featured in “The Robot Revolution” has, somehow, knocked the series off its previously-planned course. That either within the show’s fiction or in its metafiction, we’re explicitly seeing parallel versions of those previous episodes. If you recall from that episode, too, the Doctor says he was told to meet Belinda by an unknown person. What if he was chasing down Conrad’s lead, and if so, would that be enough to create a paradox (even if the TARDIS can avoid such obstacles)?

Then there’s the fact Conrad says he explicitly rejects the Doctor’s “reality,” which feels like a telling way of wording things. Especially as this season’s two-part finale is titled “Wish World” and “The Reality War,” although that title is hardly a massive clue. After all, last season’s finale was “Empire of Death,” as opposed to “The one in which it turns out Stuekh has been clinging to the TARDIS roof for God knows however long.”

I’m not sure I want to read too much into Mrs. Flood releasing Conrad since that, like last week, could simply be a topper to the story. It may be that she’s simply letting him out to wreak more havoc and undermine UNIT and the Doctor’s goals rather than anything specific. Not to mention that if Mrs. Flood is a dimension-surfing entity hell-bent on destroying the Doctor, she’s hardly going to have much use for a schmucky YouTuber.

This week, the BBC announced that “The Reality War” would not be getting its customary early in the day stream online. Instead, it’ll hit the iPlayer and Disney+ at the same time as the UK broadcast, and both episodes are being lined up for a small cinema release. That’s reserved for big event episodes, and it adds more weight to the rumor Gatwa has already left the show. Not to mention he’s starring in the play Born With Teeth from August 13 through November 11 — which would prevent him from shooting a season for 2026.

Outside the mystery box elements of the show, this season feels as if it’s having a meta conversation with itself. “Lucky Day,” for instance, takes a similar premise as “Love and Monsters,” a Doctor-lite episode focusing on one of the so-called ordinary people who are peripherally involved in the Doctor’s adventures. Conrad is initially presented as one of the lost souls who are drawn to the Doctor — you could almost describe them as fans — but who don’t shine brightly enough to get the Time Lord’s special attention.

Oh, and I can’t think of any reason beyond silly fan service that Conrad’s streaming outfit is called “Think Tank” beyond a deep cut nod to 1974’s “Robot.” After all, there’s almost nothing in common between the two entities and their goals are ostensibly in conflict.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/doctor-who-lucky-day-review-pete-i-owe-you-an-apology-190037017.html?src=rss
Categories: Technology

Half-Life 3 is reportedly playable in its entirety and could be announced this year

Sat, 05/03/2025 - 15:30

Cue a new batch of “Half-Life 3 confirmed” memes. The latest rumor surrounding Valve’s long-awaited next installment in the Half-Life series claims that the game is currently “playable, end-to-end” and could even be announced in the summer, followed by a release in winter of this year. The speculation comes from Tyler McVicker, who’s known for reporting on Valve rumors, during his latest Q&A livestream. According to McVicker, the game is currently playable from beginning to end, which he guesses could put it on track for an announcement and release this year.

Besides McVicker’s hours-long livestream, there have been other recent hints about Valve’s progress on its highly anticipated title. In March, Valve concept artist Evgeniy Evstratiy claimed that he was in the room where Valve made Half-Life 3 on CG Voices Podcast. In the same month, another Valve leaker, Gabe Follower, claimed that Half-Life 3 would be the “end of Gordon’s adventure,” potentially signaling a non-cliffhanger ending to one of gaming’s best franchises. Outside of these rumors, internet sleuths discovered code referencing HLX, which is widely thought to be the codename for Half-Life 3, in major updates to Deadlock and Dota 2.

While these rumors are unconfirmed, they are promising signs of life for Half-Life 3. McVicker said during his livestream that the HLX project won’t be another virtual reality game like Half-Life: Alyx and that there are procedural generation features that aren’t for terrain generation or roguelike mechanics. Before you get your hopes up, remember that Half-Life 2 recently celebrated its 20-year anniversary, and we still don’t have any official confirmation from Valve about a follow-up game.

This article originally appeared on Engadget at https://www.engadget.com/gaming/half-life-3-is-reportedly-playable-in-its-entirety-and-could-be-announced-this-year-183030499.html?src=rss
Categories: Technology

Kids under 13 will soon get supervised access to Google Gemini

Sat, 05/03/2025 - 13:40

Google Gemini is adding nannying to its chatbot skillset. According to a New York Times report, Google will make Gemini available to users under 13, so long as they’re under a parent-managed Google account using Family Link. In an email sent to parents, Google said that kids will get access to Gemini to “ask questions, get homework help and make up stories.” This expanded availability will come with guardrails for its new user base, Google spokesperson Karl Ryan told NYTimes, adding that it would prevent Gemini from offering up unsafe content to kids.

In the email, Google acknowledged that “Gemini can make mistakes” and recommended that parents teach their kids how to fact-check Gemini’s responses. Along with double-checking, Google suggested reminding younger users that Gemini isn’t human and to not enter any sensitive or personal data into conversations. Even with those measures, the email still warned that children could “encounter content you don’t want to see.”

With the staggering pace of AI chatbot adoption, concerns about underage users have been bubbling up to the surface thanks to instances of factually incorrect or suggestive responses. In a report published last week, Common Sense Media warned that AI chatbots were “encouraging harmful behaviors, providing inappropriate content, and potentially exacerbating mental health conditions” for users under 18. Recently, the Wall Street Journal reported that Meta’s AI chatbots were able to engage in sexual conversations with minors. On top of dodging unsafe conversations, Google said it won’t use any data from its younger Gemini users to train its AI models. For now, Google said it’s gradually rolling out access to Gemini for supervised accounts.

This article originally appeared on Engadget at https://www.engadget.com/ai/kids-under-13-will-soon-get-supervised-access-to-google-gemini-164017036.html?src=rss
Categories: Technology

Bandai releases Tamagotchi Paradise comic for Free Comic Book Day, and it may hint at the next device

Sat, 05/03/2025 - 13:06

It’s the first Saturday of May, which means Free Comic Book Day is here, and this year, even Tamagotchi is getting in on the fun. Bandai has released a limited edition comic for the event, and it sports the new moniker that’s been fueling fan speculation for months: Tamagotchi Paradise. The comic will only be available in physical form, so if you want one, you’ll have to take a trip to your local comic store to pick it up. You can find participating shops using the FCBD store locator.

Internet sleuths first spotted a trademark filing for Tamagotchi Paradise earlier this year, sparking theories about the company’s plans for an upcoming device. The comic doesn’t outright confirm anything — there’s no official statement about whether the device and previously unseen characters pictured in its pages will be brought to market — but it sure does seem to suggest that something really cool is on the way.

Per the Tamagotchi website:

For the first time, you'll explore a new Tamagotchi Planet, a vibrant, magical world.

Meet brand-new Tamagotchi friends as they live, grow, and thrive on their home planet! You'll discover how they navigate their everyday lives in this whimsical world, interacting with their environment, forming bonds, and experiencing their own unique challenges. It's an inside look at their adorable existence in Tamagotchi Paradise.

I’m kind of getting Pokémon Snap vibes from it all, at least in the idea of observing Tamagotchi characters in the wild, which would be a pretty fun and fresh approach to the Tamagotchi universe. But we don't know for sure what any of this means yet. If the purpose of this comic was just to drum up the hype around a new version of the virtual pet toy… well, it’s working. I’m now dying to know more.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/bandai-releases-tamagotchi-paradise-comic-for-free-comic-book-day-and-it-may-hint-at-the-next-device-160602490.html?src=rss
Categories: Technology

The Louvre will stop renting out Nintendo 3DS audio guides in September

Sat, 05/03/2025 - 12:00

In a few months, you'll no longer be able to rent a Nintendo 3DS to guide you around the Louvre and tell you about the pieces exhibited in it. The website Nintendo Everything has spotted a notice in Louvre's official website, stating that the Nintendo 3DS console audio guides "will go out of operation in September 2025." It also stated that the 3DS will be replaced by a new system, but the museum has yet to reveal more details about it. Is the Louvre swapping the 3DS for the Switch or a more traditional audioguide device? Guess we'll find out in a few months. 

The Louvre has been offering Nintendo 3DS audio guides since 2012 as a €6 rental. It can tell you about exhibits in English, French, Spanish, Italian, Portuguese, German, Japanese, Korean and Chinese. It can also tell you about the history of the palace and not just the artworks inside it, as well as give you access to high-resolution images of select artwork so you can zoom in and see the smallest details. But if you've ever gotten lost inside big museums, you may perhaps consider its geolocation tracking capability its best feature. The Louvre is massive, and with 782,910 square feet of space to explore, it's very much possible to lose your way and not find an exit when you need it the most. 

Nintendo's Satoru Iwata and Shigeru Miyamoto demonstrated how the 3DS worked as a Louvre audio guide and location tracker over a decade ago, and you can watch it below.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-louvre-will-stop-renting-out-nintendo-3ds-audio-guides-in-september-150057520.html?src=rss
Categories: Technology

Volkswagen recalls 5,700 ID.Buzz electric vans because their seats are too spacious

Sat, 05/03/2025 - 09:00

Volkswagen has recalled 2025 ID.Buzz electric vans, because their rear seats are only configured for two people but are wide enough to fit three. According to the NHTSA note (PDF) found by Electrek, Volkswagen is recalling 5,637 vehicles, which were manufactured between September 18, 2024 and February 11, 2025. The removable third-row of the 2025 ID.Buzz are only fitted with seatbelts for two people. However, its seating surface width exceeds the value specified for two occupants under Federal Motor Vehicle Safety Standard No. 208, which sets the standards to reduce the number of deaths in the event of a crash. 

In other words, the third row of the 2025 ID.Buzz is wide enough to require three seatbelts. As it is, it'll be very easy to fit a third person in, and they will have no protection while the vehicle is on the road, increasing their likelihood of getting injured or dying if they get into an accident. Volkswagen intends to fix the issue by installing permanent "unpadded trim parts" to limit the surface width where passengers can sit on the rear bench. The 2025 Volkswagen ID.Buzz electric van was released in the US in November 2024 and has a starting price of $60,000. It has an EPA-estimated range of 234 miles on a full charge and comes in several possible color schemes. 

Volkswagen

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volkswagen-recalls-5700-idbuzz-electric-vans-because-their-seats-are-too-spacious-120034140.html?src=rss
Categories: Technology

How to watch Google I/O 2025 and The Android Show

Fri, 05/02/2025 - 18:33

Google's annual I/O developer conference is coming on May 20, and for the first time, there's two major events you'll want to watch to stay on top of all the updates the company's making to its software platforms. I/O 2025 kicks off on May 20, and a week earlier on May 13, there's also The Android Show: I/O Edition, a dedicated showcase for the Android ecosystem.

The Android Show: I/O Edition airs on May 13 at 1PM ET / 10AM PT. Android is developed partially in the open, so there's already some indication of what could be coming with Android 16. So far, that's a visual redesign of some of the operating system's core features, like the notification shade, a take on Apple's Live Activities for tracking ongoing events and possibly a Samsung DeX-like "Desktop Mode" for Android phones.

I/O 2025 starts on May 20 at 1PM ET / 10AM PT with Google's keynote, typically a series of updates on Android, Search, Google Workspace and Gemini. It's worth noting: Google typically doesn't set aside separate time for Android announcements. The company said there will be some Android news at I/O, but the safe bet is that Gemini will be the star. We expect Google to share Gemini updates, along with Android XR news and maybe further demonstrations of experimental projects like Project Astra.

Google's I/O keynote will be available to watch on Google's YouTube channel and right here once the livestream is up on May 20 at 1PM ET. 

The Android Show: I/O Edition will air on Google's Android YouTube channel on May 13 at 1PM ET, and since it appears to be pre-recorded, we've already embedded it above.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/how-to-watch-google-io-2025-and-the-android-show-213327054.html?src=rss
Categories: Technology

The White House's proposed budget would cancel NASA's Gateway space station project

Fri, 05/02/2025 - 17:14

The Trump administration's preliminary 2026 budget proposes the biggest single-year cut to NASA funding in the agency's 67-year history. The cuts are part of the White House's broader government "skinny budget," which aligns with Elon Musk's DOGE wishlist. The NASA portion would gut the agency’s science programs, cancel the Gateway space station project and phase out the Space Launch System (SLS) rocket and Orion capsule after a measly three flights.

Trump's proposal would cut NASA's funding by more than $6 billion from its 2025 budget, from $24.8 billion to $18.8 billion. That's a 24 percent decrease and, according to The Planetary Society, the biggest single-year drop in NASA funding ever. Space.com says the most brutal cuts would be to space science (a $2.3 billion decrease), Earth science ($1.2 billion less) and legacy human exploration programs ($900 million less).

Also on the chopping block would be Gateway, the planned lunar orbit space station that would act as a hub for missions to the Moon and (eventually) Mars. Ditto for a joint program with the European Space Station to return Mars soil samples to Earth. The White House proposes ending NASA's sustainable aviation efforts (who needs a healthy planet, amirite?) and "any funding toward misaligned DEIA [diversity, equity, inclusion and accessibility] initiatives."

NASA’s SLS rocket carrying the Orion spacecraft.NASA

In addition, the White House's budget would phase out Boeing's SLS and Lockheed Martin's Orion after only three flights — projects that cost $26.4 billion and $21.5 billion to produce. The Trump administration wants "more cost-effective commercial systems" to replace them. (I'm no NASA budget expert, but that sounds like quite the potential score for the president's billionaire backers, Elon Musk and Jeff Bezos.)

The only area that would see an increase would be human space exploration, which would see a $650 million boost. Bloomberg says it calls for over a $7 billion increase in lunar exploration funding and a new $1 billion investment in Mars exploration.

If there's a silver lining for those who care about science, Congress would have to approve the budget, so some or all of those bullet points could be slashed before the 2026 funding is approved. Trump's political capital is nowhere near where it was on Inauguration Day. Recent polling reveals plummeting support, including over half of Americans viewing the 47th president as a "dangerous dictator."

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-white-houses-proposed-budget-would-cancel-nasas-gateway-space-station-project-201459838.html?src=rss
Categories: Technology

Hackers have gained access to the membership data of UK retailer Co-op

Fri, 05/02/2025 - 16:52

A hacking group called "DragonForce" has gained access to Co-op's membership data, the UK retailer and insurance provider shared in a press release. DragonForce actually contacted the BBC directly to confirm that it had the private data of 20 million people.

Co-op's statement says the hackers accessed name and contact details, but don't have things like "members’ passwords, bank or credit card details, transactions or information relating to any members’ or customers’ products or services ." The story is a little different for Co-op's employees. According to the BBC, DragonForce was able to produce a database that includes the usernames and passwords of all of Co-op's employees. 

"We have implemented measures to ensure that we prevent unauthorized access to our systems whilst minimizing disruption for our members, customers, colleagues and partners," Co-op writes. The company also says it's working with the National Cyber Security Centre (NSCS) and the National Crime Agency (NCA) to investigate how the hackers accessed its data in the first place.

Co-op's breach is the latest in a string of cyberattacks targeting UK retailers. Marks & Spencer experienced a similar attack in late April that led the company to stop accepting online orders, Reuters reports. The department store Harrods dealt with its own cyberattack a few days later.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/hackers-have-gained-access-to-the-membership-data-of-uk-retailer-co-op-195215251.html?src=rss
Categories: Technology

NotebookLM, the acceptable face of Google AI, is getting an app in May

Fri, 05/02/2025 - 15:20

NotebookLM, the Google research tool that gained notoriety for its uncanny AI-generated podcasts, is getting an official app on May 20, 2025. You can pre-register for the Android or iOS version of the app right now and have it automatically downloaded to your device on May 20, the first day of Google I/O 2025. 

Based on the listings in the Play Store and App Store, Google seems intent on keeping all of the core functionality of the web version of NotebookLM intact for its mobile debut. You can upload a variety of different sources (PDFs, website URLs, YouTube videos and copied text) and have NotebookLM, powered by Gemini, do stuff with them. That could be answering specific questions, generating study guides or creating an Audio Overview, the previously-mentioned "podcasts."

Google

NotebookLM started life as Project Tailwind back at I/O 2023 and has gradually transitioned from research project to real product over time. The service officially launched as NotebookLM in December 2023 and gained Audio Overviews in September 2024. As of April 2025, NotebookLM is now offered in more than 50 languages. Getting an actual app release is the best sign yet the service is here to stay.

Critical to its sucess, NotebookLM makes more sense as a tool you can trust than basically any other Gemini product. The service's output is grounded in documents and sources you choose. That means Google's AI is less likely to hallucinate because it's quoting a research study directly, and it's easier to double check its answers because you can view the source directly in NotebookLM.

Google has already signaled that I/O 2025 will be Gemini-focused by breaking out Android announcements into their own stream, so there's a good chance NotebookLM won't be the only AI product getting some love on May 20. It remains to be seen whether Google has any ideas as cogent as "an AI that helps you digest long PDFs," though.

This article originally appeared on Engadget at https://www.engadget.com/apps/notebooklm-the-acceptable-face-of-google-ai-is-getting-an-app-in-may-182041294.html?src=rss
Categories: Technology

Spotify breaks free from Apple's App Store fees

Fri, 05/02/2025 - 14:06

The knock-on effects continue for Apple after a blistering ruling from a federal judge earlier this week that ordered the company to stop collecting fees for purchases made outside the App Store. Judge Yvonne Gonzalez Rogers ruled that Apple was using loopholes to circumvent her own ruling against the company from 2021. Companies are wasting no time streamlining payments outside of Apple’s walled garden, and Spotify is the latest to make these changes.

With the latest update available in the App Store, version 9.0.40, Spotify has added external links for subscription purchases, allowing it to advertise lower prices and different tiers without giving nearly a third of its revenue generated back to Apple from those subscription sales. These changes also lay the groundwork for content-specific microtransactions, like audiobooks, taking place outside the app. Spotify expressed its hope that these changes will create “seamless buying opportunities that will directly benefit creators.”

In a blog post shared on the Spotify website, the company was incensed that it took this long for Apple to comply with the same judge’s previous order in the landmark Epic Games case dealing with the exact same issue. It reads in part: “The fact that we haven’t been able to deliver these basic services, which were permitted by the judge’s order four years ago, is absurd. The ruling made it clear that Apple deliberately abused its market power to intentionally harm others and benefit only itself.”

Epic Games, which kicked all this off with its original court case, celebrated the legal victory by announcing a limited zero-commission policy for games sold through the Epic Games Store. The company also announced EGS Webshops to support out-of-app purchases launching next month.

While Apple has said it will comply with the judge’s ruling, the company also made clear it intends to appeal. It’s been a busy week for Apple’s legal team, as this comes on the heels of a separate ruling Apple faced from a patent dispute in UK courts, where the iPhone maker has been ordered to pay over $500 million in damages to Optis.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/spotify-breaks-free-from-apples-app-store-fees-170617269.html?src=rss
Categories: Technology

Kuwait cracks down on crypto miners to cut down on electricity usage

Fri, 05/02/2025 - 13:12

Kuwait is cracking down on cryptocurrency miners throughout the country, as reported by Reuters. Officials have blamed the practice for blackouts and for causing stress on its power grid. The country started this crackdown just before the onset of summer, which experts say could reach scorching temperatures of 125 degrees Fahrenheit.

Kuwait’s Ministry of Interior said in a statement that it has been conducting a "wide-ranging" security operation that targets homes suspected of being used for cryptocurrency mining. The government agency went on to say that crypto mining is illegal, as the country’s Capital Markets Authority banned the practice in 2023. Crypto trading was also banned at that time.

The crackdown has been targeting homes in the Al-Wafrah region of Kuwait, which is located in the southern part of the country. The region’s electricity ministry has said that around 100 homes were being used for mining operations, often consuming up to 20 times the normal power levels. To that end, energy consumption in the area dropped by 55 percent following the operation, according to a government statement.

It’s no secret that cryptocurrency mining gobbles up vast amounts of computing power and, as such, electricity. Kuwait isn’t the only country to regulate or outright ban the practice. Russia has banned crypto mining in several regions throughout the country. Kosovo outlawed the practice back in 2022 and Angola did the same in 2024. European countries like Iceland and Norway have strictly regulated the industry due to energy shortages.

As for Kuwait, researchers at the University of Cambridge estimated that the country was responsible for just 0.05 percent of the world's bitcoin mining in 2022. Alex de Vries-Gao, founder of a research project that tracks crypto energy use, told Reuters that "it only takes a very small share of the total bitcoin mining network to have a significant impact on the relatively small total electricity consumption of Kuwait."

Recent data indicates that crypto mining accounts for almost 2.5 percent of the total energy consumption of the US. That’s approximately half of the energy used by the entire commercial sector of the US economy. But hey, at least we get some fake coins we can’t buy anything with for our trouble.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/kuwait-cracks-down-on-crypto-miners-to-cut-down-on-electricity-usage-161200772.html?src=rss
Categories: Technology

TikTok fined $602 million for illegally sending European user data to China

Fri, 05/02/2025 - 12:48

The Irish Data Protection Commission (DPC) has fined TikTok owner ByteDance €530 million ($602 million) for breaching the European Union's privacy laws. The regulator said TikTok sent European user data to China without being able to guarantee that the information was safe from government surveillance. 

It was reported last month that the DPC was going to slap TikTok with such a fine — the third-largest ever for a General Data Protection Regulation (GDPR) breach. The regulator confirmed that on Friday.

The DPC, which handles enforcement of the GDPR when it comes to TikTok (which has its European HQ in Ireland), also ruled that the platform wasn't adequately transparent with users. Along with the fine, the DPC gave TikTok six months to halt all illegal data transfers.

TikTok claimed during the four-year probe that it didn't store data from European Economic Area users on servers in China. However, it told the DPC last month it learned in February that "limited EEA User Data" had been stored there and admitted that contradicted what it previously said to regulators.

"The DPC is taking these recent developments regarding the storage of EEA User Data on servers in China very seriously," DPC deputy commissioner Graham Doyle said in a statement. "Whilst TikTok has informed the DPC that the data has now been deleted, we are considering what further regulatory action may be warranted, in consultation with our peer EU Data Protection Authorities."

The DPC said that, between 2020 and 2022, TikTok didn't tell users that their data was being transferred to China. The regulator says TikTok met its transparency requirements in 2022 after updating its privacy policy. Still, the breach of transparency rules resulted in a €45 million fine. The data transfers to China led to a €485 million penalty.

"TikTok’s personal data transfers to China infringed the GDPR because TikTok failed to verify, guarantee and demonstrate that the personal data of EEA users, remotely accessed by staff in China, was afforded a level of protection essentially equivalent to that guaranteed within the EU," Doyle said. "As a result of TikTok’s failure to undertake the necessary assessments, TikTok did not address potential access by Chinese authorities to EEA personal data under Chinese anti-terrorism, counter-espionage and other laws identified by TikTok as materially diverging from EU standards."

TikTok said in a statement that it disagrees with the ruling and it plans to appeal in full. It claims that Chinese officials had never requested European user data and that it had never provided such information to the country's authorities.

The platform also contends that the DPC did not fully consider Project Clover in its decision. That initiative concerns privacy safeguards, such as setting up European data centers to store data locally. The DPC decision "focuses on a select period from years ago, prior to Clover’s 2023 implementation and does not reflect the safeguards now in place," Christine Grahn, TikTok's head of public policy and government relations for Europe, said. However, the DPC said it "considered ongoing changes" related to Project Clover while making the ruling.

This is not the first time that the DPC has fined Bytedance. In 2023, it handed down a $368 million penalty after determining TikTok failed to protect the data of users aged between 13 and 17. EU regulators have other ongoing investigations into TikTok over whether it failed to meet obligations to stop foreign interference in an election; age verification and addictive algorithm concerns; and an alleged failure to submit a risk assessment report ahead of rolling out TikTok Lite in France and Spain.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/tiktok-fined-602-million-for-illegally-sending-european-user-data-to-china-154807194.html?src=rss
Categories: Technology

Elden Ring: Nightreign trailer details all eight classes and some fiery hazards

Fri, 05/02/2025 - 12:12

A few weeks out from the arrival of Elden Ring: Nightreign, developer FromSoftware and publisher Bandai Namco have released a lengthy overview trailer that offers an in-depth look at what's in store. The run-based Elden Ring spinoff gives players three in-game days to prepare for a final boss battle with the help of up to two human-controlled allies.

The new trailer explains that you'll have a limited time to strengthen your character. You can level up by fighting dangerous grunts or scour the land for weapons and other gear. You can also collect useful information that's hidden in enemy bases. Alternatively, you can face off against more formidable enemies inside fortresses and receive "powerful rewards" if you can take them down. You don't have to stay with your teammates the entire time either, as you can take a divide-and-conquer approach to your runs.

Limveld (a renamed version of the original game's first main area Limgrave) is procedurally generated, so things will be different every time you play. Yup, this is a roguelite, folks. Expect the unexpected, as obstacles can include things like meteor strikes and craters that are full of lava.

As in the likes of Fortnite and other battle royale games, the playable area will shrink over time, nudging your squad into encounters with minor bosses when night falls. So you'd best make good use of your time to prepare for these tough fights. If you do fall in battle, one of your allies can revive you by, uh, attacking you. Look, this is Elden Ring, it doesn't have to make complete sense.

In addition, the trailer reveals details about the eight character classes in Elden Ring: Nightreign. Each has their own weapons, passive abilities and skills. One has a grappling hook that can pull in enemies or be used to swiftly close a gap. Another can turn invisible to sneak around enemies or ambush them. I suspect quite a few people will opt for the sea-faring Raider, whose arsenal includes a powerful blow that can't be interrupted by an enemy attack. Let's see how those colossal bosses like the taste of their own medicine.

After each run, whether you triumph or fail, you'll earn relics. These are part of a permanent progress system and can be used to improve your stats. You'll be able to unlock cosmetic costumes as well. Some of these take inspiration from previous FromSoftware games, such as one that references Solaire from Dark Souls.

Elden Ring: Nightreign is coming to PC, PS4, PS5, Xbox One and Xbox Series X/S on May 30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/elden-ring-nightreign-trailer-details-all-eight-classes-and-some-fiery-hazards-151216173.html?src=rss
Categories: Technology

Ask Engadget: Is it a good time to move to Macs from Windows?

Fri, 05/02/2025 - 11:51

Q: I'm a Gen X Windows user, I've been building my own systems for decades, and I work mainly in 3D design for the building and construction industry. I would like to know if you feel switching to Mac makes sense with all this unnecessary tariff turmoil?

I've been trying to make the leap for years ... I feel like I need someone to just tell me to go for it and not look back. Jim from Bainbridge Island, Washington

A: It's undoubtedly a great time to make the jump from Windows to Macs. The MacBook Air and MacBook Pro are among the highest-rated laptops we've reviewed over the last few years, and the Mac mini and iMac are also fantastic solutions for desktop users. There's certainly a bit of a learning curve when jumping platforms, but it's mostly just a problem if you require specialized software that only runs on Windows.

Devindra Hardawar for Engadget What are the benefits of moving from Windows to Mac?

There are three big advantages from switching from Windows to Mac.

Speed

At the moment, the biggest advantage is the sheer speed of Macs. That's entirely thanks to Apple Silicon, the company's custom chips that are built to be efficient and very fast. In our benchmarks, even the most basic M4 chip blows away most of the hardware from Intel and AMD. Apple's advantage only grows as you move up to its Pro, Max and Ultra chips.

Apple Silicon's speed doesn't just show up in benchmarks. It's easy to see that modern Macs, even the entry-level MacBook Air, feel zippier than comparably-priced Windows PCs. That goes for everything including web browsing and office productivity apps, as well as more complex tasks like rendering video. Apple's chips also include some powerful graphics cores, giving you the ability to easily run many games from the App Store. While you certainly wouldn't mistake any Mac as a true gaming PC, I was still surprised that the MacBook Air was able to run a complex new game like Lies of P in 1080p at 60 fps.

Battery life

Since Apple Silicon is based on Arm's mobile chip architecture, it's also a lot more efficient than Intel and AMD's more demanding CPUs. That leads to killer battery life across the board for Mac laptops. Both the 13-inch and 15-inch MacBook Air lasted well over 18 hours in our video benchmark, while the MacBook Pros went beyond 30 hours. In real-world usage, you can expect most Macs to last two full work days without needing a charge. Macs also tend to hold their charge in standby mode far better than PCs, so you can have a bit more faith that they'll be ready to work the instant you turn them on.

Durability

After reviewing Macs for the last 15 years, and supporting them as an IT worker for a decade before that, I can also confidently say that Mac hardware lasts longer than PCs. Apple's aluminum cases withstand bumps and drops far better than the cheap plastic you'll find on some PCs. Now that's not to say they're immune to wear and tear, but from what I've seen Macs just tend to hold up well. If you do need to get something fixed, it's also relatively easy to get that done at an Apple Store, instead of shipping a Windows PC off to its maker.

Photo by Devindra Hardawar/Engadget What are the downsides of switching from Windows to Macs?

While I think it’s worth making the jump to Macs overall, there are a few downsides:

Windows to Mac learning curve

Given how much of our computing lives revolve around cloud apps like Gmail and Google Docs these days, moving to Macs mainly involves learning the basics of Apple's platforms. Installing software outside of the App Store works a bit differently than Windows — you often have to drag an app to the Applications folder, instead of clicking through an installer. Apple's trackpads also don't support right-clicking by default. Instead, you either have to hold down the Control key and click, or enable a Secondary Click feature (System Preferences > Trackpad). There you can assign right-clicks to a two-finger tap, or a tap on the bottom corners of the trackpad.

The macOS Dock can be confusing since it can't show all of your open apps like the Windows taskbar can. Subsequently, managing all of your open apps can be a pain. My suggestion? Set up Hot Corners (System Settings > Desktop and Dock > Hot Corners) so that your Mac will reveal your apps whenever you drag your pointer to a corner of your screen.

Since that feature debuted (it was originally called Expose), I’ve set it up to reveal current app windows in one corner, all of my windows in another, and the desktop in a third. Apple’s Stage Manager, which debuted in macOS Ventura, can also help you wrangle apps, but I typically only use that when I want to focus on one or two programs.

Lackluster gaming library, limited upgrade options

Apple has historically been terrible when it comes to supporting games on macOS, but it’s getting better. Recent titles like the aforementioned Lies of P, as well as Resident Evil Village and Death Stranding, are readily available on the app store. There are also more titles on Steam shipping with dedicated Mac support, and cloud streaming opens up access to services like Microsoft’s Xbox Game Pass library.

But there’s no way Apple will be able to catch up with Windows when it comes to overall gaming support anytime soon. So if you actually care about always getting the latest titles, you might want to stick with PCs. That's doubly true if you also have any interest in ever wanting to upgrade video cards, RAM or internal storage options, all of which aren't really accessible on Macs — including desktop models. 

No touchscreen support

While Apple pioneered the use of touchscreens with the iPhone and iPad, it’s stubbornly refused to bring that feature over to Macs. So if you’re used to casually flicking a laptop's screen to scroll, you’re just out of luck with Macs… for now. A 2023 report claimed that we may see a touchscreen MacBook Pro this year, but it’s unclear if that will actually happen. Personally, I don’t miss having a touchscreen when I use Macs, since Apple’s glass touchpads feel just as fluid.

Devindra Hardawar/Engadget A brief history of Mac vs. Windows

The battle between Mac and Windows is nearly as old as the concept of personal computing itself, and it will likely never end. In 1983, Apple's Lisa broke new ground as the first consumer computer with a graphical user interface (GUI), and the company followed that up with the more affordable Macintosh in 1984. Microsoft countered with Windows 1.0 in 1985, but the platform didn't really take off until Windows 3.0 arrived in 1990.

By that point, the philosophical differences between the two companies was clear: Apple was more focused on delivering friendly user experiences for its custom hardware, while Microsoft built up Windows as a platform that could run on a wide variety of computers. Consequently, the user culture around both platforms became fairly distinct: Macs became the go-to choice for anyone working in creative fields and academia, whereas Windows was more focused on office work and straightforward productivity. There's also always been a major price difference between the platforms, as Apple's custom hardware has typically cost far more than your basic Windows PC.

Over the years, Apple has gone from using Motorola's PowerPC chips to Intel's — a move that brought Macs far closer to Windows PCs. And most recently, Apple completely changed things up again by moving entirely to its own Apple Silicon chips, which are built around the same mobile architecture used by iPhones and iPads.

While Macs and Windows remain very distinct, the differences between them have flattened a bit now that we’re relying on so many cloud services. Using Gmail or Google Docs on a Mac is no different than on a Windows system, after all.

Which Mac is best for you?

It may sound cliche to say this, but Apple’s Mac family now has something for everyone (unless you’re a hardcore gamer). We’re four generations deep into Apple Silicon chips, and all of the company’s hardware has seen some helpful impressive revisions. The real question is figuring out which Mac is best for you. 

A note on pricing: While Apple's entry-level prices are more reasonable than ever before, they do skyrocket as you add more RAM and storage. You also can't add more memory or storage to Apple Silicon systems down the line, so you'll have to think hard about what you need when you buy a new Mac. I'd recommend prioritizing more RAM when possible, as you could always use cloud services or external drives for storage beyond your SSD. I'd also suggest snagging a new Mac soon if you're interested, as there's a chance Apple could start increasing prices to keep up with tariffs. (Just recently, both Microsoft and DJI have increased prices for aging devices.)

But if you're finally ready to pull the trigger on a new Mac, these are your best options right now. You can also find some excellent deals if you look for refurbished M3 and M2 versions of the systems below.

The MacBook Air is the best ultraportable laptop available today. It’s fast, incredibly light, has great battery life and is also completely silent, since it has no cooling fan. Now that it starts at $999 with 16GB of RAM, it’s also a surprisingly good deal. Unless you need the additional ports and improved screen on the MacBook Pro, the Air will be all the computer you need for several years.

Stepping up to the MacBook Pro gets you a high refresh rate screen, faster M4 Pro chips and a wide variety of ports (including more USB-C connections, a microSD card reader and HDMI). While it’s heavier than the Air, the 14-inch MacBook Pro is still relatively light and is better-suited to sustained workloads, like video encoding or 3D rendering. The 16-inch MacBook Pro is pretty much the same machine with a larger screen.

Starting at $599 (but often on sale for much less), the Mac mini is a powerful-yet-tiny box that can outmatch full-sized Windows desktops. It’s the ideal gateway to the world of Macs if you already have a monitor, keyboard and mouse you like. The base model is powerful enough to handle any productivity task you throw at it, but if you need more performance you can also step up to the M4 Pro-equipped Mac mini. In addition to shrinking it down for this latest revision, Apple also seems to have heard my complaints and added two USB-C ports to the front of the Mac mini. Together with three more USB-C ports on the rear, HDMI and Ethernet, the Mac mini serves up a comprehensive array of ports and it’s hard to think of a more capable $600 PC.

While the iMac isn’t the first all-in-one desktop computer, it’s popularized the form factor to the point where most PC makers have their own copycat products. Now with an M4 chip, the iMac is more powerful than ever, while also sporting a thin profile that means it fits right at home on a kitchen table. Its 24-inch screen is just right for getting a bit of work done without dominating a table, and its speakers also sound surprisingly great. The iMac is the ideal family computer, one that can be set up just about anywhere and be useful for kids and parents alike.

If you need more power than the Mac mini, the Mac Studio is a powerhouse of a desktop. While it's still far smaller than a typical Windows desktop, its M4 Max and M4 Ultra chips can easily take on the best hardware from Intel and AMD. At this point, the Mac Studio is more of a Mac for professionals than the actual Mac Pro, which is far more expensive and more meant for high-level corporate work. 

Have a tech question you’d like Engadget to answer?

As tech reporters, the Engadget staff is always answering questions from readers, friends and family about electronics, software, gaming, big tech policies and more. So we decided to write down our answers. This question came from a listener of The Engadget Podcast, and has been lightly edited for clarity and brevity. If you’ve got a tech-related question you’d like us to answer for you, please email ask@engadget.com.

This article originally appeared on Engadget at https://www.engadget.com/computing/ask-engadget-is-it-a-good-time-to-move-to-macs-from-windows-145159396.html?src=rss
Categories: Technology

Piaggio turned its cute follow robot into a Star Wars droid

Fri, 05/02/2025 - 11:00

Since 2017, the Vespa-maker Piaggio's Fast Forward division has been exploring a unique way to cut down on car trips: Building robots that can follow you around and carry your stuff. We called its original Gita (pronounced "jee-tah," Italian for "trip") robot an attractive rolling porter, but its size and initial $3,250 price made it more of a robo-curio than something you'd actually want to buy. The company followed that up with the Gitamini, a smaller and slightly cheaper $1,850 model, but even that remains niche.

Most people just don't have thousands of dollars to spend on a cute follow bot — but the calculation may be different for Star Wars fans. Squint a bit, and Piaggio's devices don't look that different from BB-8, R2-D2 and the multitude of other droids. So it's not a huge surprise to see Piaggio Fast Forward debut a special Star Wars edition robot: the G1T4-M1N1. It's basically just a $2,875 version of the Gitamini (which now sells for $2,475) with Star Wars decals and sound effects.

Devindra Hardawar for Engadget

G1T4-M1N1 boasts all of the same specs as the Gitamini: It can carry up to 20 pounds in its top compartment; it lasts for 7 hours, or 24 miles; and its speed tops out at a jaunty 6 MPH. But like a true Star Wars droid, it's more talkative than its older sibling. Lucasfilm offered up some of its unique sound effects for the bot, so you might hear it sound extra flustered as it's rushing to catch up to you, or turning quickly around a corner. It's a big leap beyond the Sphero-powered BB8 toy from 2015.

I had a chance to spend a weekend with G1T4-M1N1 at my home, but unfortunately I couldn't take it outside or use it in public, where it's really meant to shine. Instead, it was stuck puttering around my home and deck. While that delighted my kids — who both jumped in the air the moment G1T4-M1N1 awoke with a loud boot-up sound — they were still frustrated they could't pile their toys into its compartment and walk it to the neighborhood park.

From my brief time with it, I can confirm G1T4-M1N1 followed me around like an eager droid, ready to carry whatever I needed. But it also had some trouble navigating around my cluttered floors — if it hit any major obstacle or corner, it would go to standby mode until I tapped the capacitive button on its noggin. Unlike my Roomba vacuums, it doesn't back up and try again. I also had to be extremely careful with the G1T4-M1N1 around my deck stairs, since it continually tried to fall to its death like a robotic lemming.

According to Piaggio Fast Forward CEO and co-founder Greg Lynn, the company expects bot owners to watch out for major "cliff" drops like stairs. Gitamini and Gita have the ability to pause before jumping over large curb drops, he says, but I couldn't see that in action.

Devindra Hardawar for Engadget

Between its trouble with stairs and obstacle avoidance, I couldn't imagine ever using any Gita robot indoors without headaches. But I could see it being useful if I still lived in Brooklyn, where it could accompany my kids and I to the park while lugging their gear. (My aching back sure would appreciate that, anyway.) I could also see parking it outside a local grocery store and having it follow me home afterwards.

Even in that dream scenario, though, I'd worry about someone trying to steal the G1T4-M1N1. While you can lock it down from an app, which closes the storage compartment and turns off any following capability, you still have to remember to do that manually. According to Lynn, he's seen curious strangers accidentally enable the Gita bots' following feature more than he's encountered stories of potential theft. Still, the worry is there, especially since the G1T4-M1N1 and Gitamini weigh 28 pounds. It's not hard to imagine some intrepid thief driving up to a parked G1T4-M1N1 and throwing it in their car. (Unfortunately, there's no way to physically chain it like a bike, either.)

I'm not making any final judgements on the G1T4-M1N1, or its siblings, since I couldn't test it properly. But it's clearly not something meant for everyone — not at that price, and not with the navigation problems I encountered. But I could see a future where assistive robots like these could be helpful. We currently have robots delivering food on the streets of some cities, and I've seen them helping waiters move food around local restaurants. At some point, we'll see cheaper and more useful home bots beyond the Roomba and its ilk. And whatever comes next will likely owe a debt to the ground being tread by Gita's large wheels.

This article originally appeared on Engadget at https://www.engadget.com/transportation/piaggio-turned-its-cute-follow-robot-into-a-star-wars-droid-140019416.html?src=rss
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