Hear me out. I too rolled my eyes when A Minecraft Movie was announced. We're all tired of seeing Jack Black in video game movies — he was fine in Super Mario Bros., but good god Borderlands was a disaster. And the Minecraft film's trailers did it no favors, another soulless movie produced on a virtual set about a game that's completely open-ended and plotless. But it turns out A Minecraft Movie is actually good.
Honestly, I'm as surprised as you are.
A Minecraft Movie isn't exactly groundbreaking, to be clear. It certainly never reaches the heights of The Lego Movie. But it's surprisingly funny for a children's movie, and it delivers a decent message about championing creativity in a world that wants to beat down free-thinking non-conformists. And if you were around for the inexplicable Napoleon Dynamite craze of the mid-2000's, you'll notice plenty of that film's quirky sensibility from director Jared Hess.
From the beginning, A Minecraft Movie seems well aware of the ridiculousness of its own existence. The story starts off with Jack Black's Steve (dressed just like the game's default skin) retelling his obsession with "the mines," and his inability to go digging while he was a kid. He later grows up, gets a boring office job and remembers his erstwhile calling to make holes in the earth. Once he makes his way into a cave, he stumbles into a portal that brings him to the blocky "Overworld" of the Minecraft universe. It's classic isekai stuff — the genre of anime where the main character is transported to another (often digital) world.
And yes, I know all of this sounds incredibly contrived as I write this, but Black's zaniness really sells the absurdity of the film. It's as if he's saying out loud, "Yes, I know the idea of a Minecraft movie is beyond dumb, but at least you get to spend time with me in classic Jack Black mode!" Now if you're tired of his schtick, that may be a major knock against the film. But for me, it was a nice reminder of his Tenacious D days.
Warner Bros.The film eventually focuses on two siblings, Henry (Sebastian Hansen) and Natalie (Emma Myers), who are moving to a small Midwestern town after the death of their mother. Natalie is gearing up for a social media producer role at a local business, while Henry is forced to adapt to a new school. Coincidentally, a former gaming superstar lives in their town, Jason Mamoa's Garret "The Garbageman" Garrison, who befriends Henry as another outcast. Danielle Brooks' Dawn, a struggling local realtor/mobile zookeeper, ends up taking Natalie under her wing after seeing how much she's sacrificing for her brother.
Inevitably, thanks to a glowing MacGuffin, those four characters also stumble into the same portal that sent Steve to the Overworld. They quickly run into Steve, break their glowing MacGuffin and then head off to find a way to fix it and return home. If any of this sounds boring, don't worry, it's not really important. What works best in A Minecraft Movie is the humor and personality Hess stuffs in between the trappings of a big budget Hollywood game adaptation.
Warner Bros.The majority of the film hinges on Jack Black's persona, but I also enjoyed seeing Jason Mamoa play an egotistical manchild who's in love with video games. He's decked out in an absurd wig and hot pink jacket, and Mamoa hams it up just as well as he did Fast X. He's a jerk at times, but he's also kind to Henry and clearly doesn't care what anyone thinks of his personal style. The rest of the cast mostly plays it straight against the force of Black and Mamoa's personalities, but they each get a few moments to shine.
Whenever the core story starts to fall flat, A Minecraft Movie veers into more interesting territory, like a hapless Minecraft villager who stumbles into the real world. For those who don't play the game, villagers are simple NPC who can't speak, and often find themselves in danger. I got a kick out of seeing him navigate traffic and have a meet-cute with Jennifer Coolidge's Vice Principal Marlene, a relationship that gets weirder than you'd think. (Again, it's like something straight out of Napoleon Dynamite.)
Warner Bros.I’m no Minecraft devotee, but I wish the film’s interpretation of the game’s blocky graphics were a bit more pixelated. While the characters and animals we see resemble their game counterparts, their over-designed look clashes with the beautiful simplicity of Minecraft’s aesthetics. I’m sure it’s tough to unite the low-poly look with live action, while also delivering polished CG that audiences expect, but the path A Minecraft Movie took just feels over-cooked. That being said, the film’s game world seems more alive than the empty virtual sets in Quantumania. There are tons of characters milling about, and the environments all feel distinctly Minecraft.
The kids in my press screening didn’t seem to mind the shift in visual language. They loved seeing the game’s creatures in any form — a family of pandas got a theater-wide “awww.” And they also loved seeing in-game Minecraft tricks represented on the big screen, like using a water block to cushion a fall.
My daughter Sophia’s verdict? “I liked it, but I don’t think I’d want to see it again,” she said. But I know she’s lying. We’ll likely end up seeing this thing hundreds of times at home, and even more so once her brother jumps aboard the Minecraft bandwagon. I won’t mind, though. As far as kid’s movies go, it’s a world I wouldn’t mind revisiting.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-minecraft-movie-review-its-good-actually-190035499.html?src=rssFollowing its big Switch 2 presentation, Nintendo revealed in an interview with the team behind the console that one of the (arguably better) names the company was considering before it landed on Switch 2 was "Super Nintendo Switch."
"There were a lot of ideas for the name, and we really struggled to find the right one," Kouichi Kawamato, the producer on the Switch 2, says. "We even considered ideas like 'Super Nintendo Switch.'" The issue with the name was that even though drawing a parallel to the Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (SNES) was fun, it was also potentially confusing. The SNES was the successor to the NES, but it couldn't play NES games. "Since Switch 2 can play Switch games, it didn't feel right to use the same naming convention as Super NES."
Adding a number to the end of the original console's name (the general strategy Nintendo's competitor Sony has taken with the PlayStation) just made things a lot simpler and easier to understand. Nintendo's caution isn't totally unfounded. The Wii U was more powerful than the Wii and featured a unique controller in the Wii U GamePad. Because it's name was so similar to Nintendo's older console, it was backwards compatible with the Wii and it supported pre-existing accessories like Wii Remotes, though, it was viewed as an add-on rather than a new device worth upgrading to.
There were other problems that helped do the Wii U in, like a steep decline in support from third-party game developers and a failure on Nintendo's part to explain what made the console distinct, but the name certainly didn't help. The Switch 2 is much better set up for success than the Wii U, but "sticking to what works" seems like the defining idea of the new console, so the name is following suit.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2-was-almost-called-the-super-nintendo-switch-184243089.html?src=rssThe entry-level laptop from modular computing company Framework, which we first saw in February, is almost ready to roll. Founder and CEO Nirav Patel said on Wednesday that you can reserve the Framework Laptop 12 on April 9 at 11AM ET.
The Framework Laptop 12 is a colorful 12.2-inch notebook with a 360-degree hinge that lets you fold it back into a (chunky) tablet. This zillionth iteration of that form factor stands out because of Framework's ethos of modular repairability. If you decide it's time for an upgrade in a couple of years, there's no need to fork out $1,500 for a new device; you can simply upgrade its modular parts.
The Framework Laptop 12 has a 12.2-inch, 1,920 x 1,200 touchscreen display that, at 400 nits, gets "much brighter than you typically see from an entry-level or lower-cost laptop." It will be available with a 13th-gen i3 or i5 Core processor and up to 48GB of DDR5 RAM. You can also get up to a 2TB 2 TB M.2 2230 SSD, Wi-Fi 6E and the company's standard choice of Windows 11 or Linux.
FrameworkAlthough it's helpful to have those general spec guidelines, Framework says it won't share the modular machine's full spec breakdown, ship date or pricing until it's available for pre-order. So, you won't know how "entry-level" it is until the clock is ticking to reserve one. Although seeing Big Tech marketers weaponizing FOMO to increase sales numbers isn't exactly a rarity these days, it stands out all the more coming from a startup that, in other ways, is among the most consumer-friendly.
Patel even cautioned in today's announcement, "We have a hunch that the early batches are going to go very quickly." In other words, you'd better not take too long scanning that spec sheet and weighing it against pricing before the train pulls out of the station.
Regardless, you can learn more about the Framework Laptop 12 in the video below before checking out its full specs on April 9 at 11AM ET. Patel advises pre-order customers to create an account on the company website in advance.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/you-can-pre-order-frameworks-entry-level-2-in-1-touchscreen-laptop-on-april-9-182310021.html?src=rssAmazon has reportedly joined the growing list of suitors angling to acquire TikTok as a new ban deadline approaches. According to The New York Times, the retailer has made a “last-minute bid” to buy the app, and has approached Vice President JD Vance and Commerce Secretary Howard Lutnick about the offer.
It’s not clear why Amazon is making an offer this late in the process. TikTok is currently facing an April 5 deadline to strike a deal, though President Donald Trump has said he would likely extend it if necessary. The Times reports that White House officials don’t seem to be “seriously” considering the longshot bid. Amazon declined to comment.
Amazon joins several other companies and investors that have proposed bids. The group includes YouTuber MrBeast (with backing from a group that includes Roblox CEO David Baszucki), Reddit cofounder Alexis Ohanian (who joined a group of investors known as “Project Liberty”) and Perplexity AI, which has proposed integrating the shortform video into its search engine.
Even with the deadline just days away, we still don't know exactly when a decision will be made about TikTok’s future. Trump has said he wants to announce a deal before the Saturday deadline.
This article originally appeared on Engadget at https://www.engadget.com/social-media/amazon-reportedly-wants-to-buy-tiktok-now-too-173957102.html?src=rssNintendo just dropped a boatload of Switch 2 news, including the release date, price and a launch title or two. It also announced a bevy of accessories that’ll be available for the console on June 5. Let’s go over the most notable of these doodads.
For my money, the Nintendo Switch 2 Camera is the highlight here. This was featured heavily in the company’s livestream, as the Switch 2 will allow for in-game video chat. This is thanks to the magical “C” button on the right Joy-Con controller. The camera will also shrink down your head to use as a live avatar in certain games. It costs $50.
It wouldn’t be a Nintendo console without a pro controller. The Nintendo Switch 2 Pro Controller will cost $80, but it includes the aforementioned “C” button, a screen capture button, an audio jack and HD rumble 2. It also allows for motion controls and Amiibo functionality. The GL/GR buttons can be mapped to suit different playstyles.
The company also announced a dedicated GameCube controller for use with Nintendo Online. It comes in iconic purple and also includes a “C” button. It charges via USB-C so you won’t burn through AA batteries like Wall-E or something. We don’t have a price on this yet, but Nintendo did say it’s launching with the console. We do know, however, that it’s only available to Nintendo Online subscribers.
The Switch 2 is launching with a new Mario Kart game, so you know what that means. The Joy-Con wheel controllers are back. The Joy-Con 2 Wheel ships in a two-pack, which costs $20. The set includes one blue wheel and one red wheel.
There are two official carrying cases. There’s one just for the console, for handheld mode, that costs $35. There’s also a much larger one that holds everything, including the console, dock, cables and game cards. That one costs $80.
Those are the most interesting items, but Nintendo also announced the usual replacement components. An AC adapter costs $30, while a dock set costs $110. A pair of Joy-Cons will set you back $90 and replacement straps cost $13.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-official-switch-2-accessories-include-a-camera-a-gamecube-controller-and-more-173912613.html?src=rssAccording to a recent Digital Education Council survey, as many as 86 percent of university students globally use artificial intelligence to assist with their coursework. It’s a staggering statistic that’s likely to have far-reaching consequences for years to come. So it’s not surprising to see a company like Anthropic announce Claude for Education, an initiative it says will equip universities to "play a key role in actively shaping AI's role in society."
At the heart of Claude for Education is a new Learning mode that changes how Anthropic’s chatbot interacts with users. With the feature engaged, Claude will attempt to guide students to a solution, rather than providing an answer outright, when asked a question. It will also employ the Socratic method in conversations, asking questions like “What evidence supports your conclusion?” as a way to guide users to understanding. All of this is powered by 3.7 Sonnet, Anthropic’s new hybrid reasoning model, and tied to Claude’s Projects feature, which gives you a way to organize your chats around specific topics.
Claude for Education is available to all Pro users with an .edu email address. Additionally, Anthropic is partnering with Northeastern University, the London School of Economics and Political Science as well as Champlain College to make Claude available to all students at those institutions.
At the same time, the company is launching two new programs. The first, Claude Campus Ambassadors, gives students the chance to work directly with Anthropic to launch educational initiatives at their school. The second, meanwhile, will see Anthropic award API credits to students working on projects involving Claude. Separately, the company says it will work with Instructure, the company behind the Canvas learning software, to increase access to tools universities are using to integrate AI into their teaching.
This article originally appeared on Engadget at https://www.engadget.com/ai/claudes-new-learning-mode-will-prompt-students-to-answer-questions-on-their-own-172057828.html?src=rssIt's almost time to pre-order the Nintendo Switch 2, now that we finally know how much it'll cost, when it comes out, some of the games it's getting, and the fact that you can use the new Joy-Con as a mouse, even on top of your pants. The Nintendo Switch 2 costs $450, it comes out on June 5, and pre-orders are set to go live on Wednesday, April 9. If you're pre-ordering from a third-party retailer, your best bet is to make an extra cup of coffee that morning and get your clicking fingers ready — an exact time for pre-orders to activate hasn't been announced yet, but it'll likely be around 9AM ET, as these things often are.
If you're ordering directly from Nintendo, things will work a little differently.
Nintendo's US and Canada purchasing site asks interested customers to register to receive an emailed invitation to order the Switch 2. These invites will start going out on May 8, giving each recipient 72 hours to complete their purchase. The fine print clarifies that invites will be sent first to people who meet the following criteria as of April 2, 2025:
They've purchased any Nintendo Switch Online membership
They've had any paid NSO membership for a minimum of 12 months
They've opted in to share gameplay data and have logged at least 50 hours of total play time
Registrants who fit these criteria will be included in the priority group and receive email invites in the initial batches. All other hopeful customers will get in line on a first-come, first-served basis behind them. The UK pre-order guidelines are similar.
On the negative side, this means folks who have opted out of Nintendo's data-sharing program or never used NSO will be lumped in with the non-priority group, even if they've played their Switch every day for the past eight years. This also makes it harder for non-playing people to pre-order a Switch 2 from Nintendo as a surprise for a friend or family member. That's a bummer.
On the positive side, this seems to be Nintendo's attempt to thwart scalpers, and it should be an effective roadblock. It'll simply be harder for profit hunters to receive the initial batch of Switch 2 consoles directly from Nintendo, which should curtail the influx of price-jacked resales — at least a little bit, and at least for a little while.
On the most positive side, this is a nice, unexpected benefit for people with a track record of actually playing the Switch. Sure, the benefit is simply enabling them to more easily spend their money on Nintendo products, but as far as capitalistic ploys go, this one's pretty kind.
That said, retailers including Gamestop, Walmart and Best Buy won't have these restrictions on pre-orders, so things should operate as usual there. This means you won't have to prove you're a Real Gamer in order to pre-order a Switch 2 from a third-party store, but neither will the scalpers.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-is-prioritizing-switch-online-subscribers-in-its-switch-2-pre-orders-171645498.html?src=rss
Last spring, Ooni debuted the dual-zone Koda 2 Max outdoor oven that can cook lots of things, including pizzas up to 20 inches. Now the company is expanding the gas-powered Koda line with the new Koda 2 and Koda 2 Pro. Like the Max, these two models feature Ooni's latest burners, improved heat efficiency, a more resilient stone and compatibility with the Ooni Connect Digital Temperature Hub.
The Koda 2 Pro will be the midrange option in Ooni's revamped gas-burning lineup. The oven can accommodate pizzas up to 18 inches thanks to 30 percent larger capacity than the Koda 16. The Koda 2 Pro offers a temperature range of 320-950 degrees Fahrenheit, which gives you the ability to sear, roast and bake in addition to the intense heat needed for pizzas. Twin gas burners are equipped with Ooni's G2 tech for improved heat distribution thanks to a powerful tapered flame.
While you're cooking, the Koda 2 Pro has a glass visor that helps keep heat inside while also giving you a clear view of your progress. The Ooni Connect Digital Temperature Hub puts a clearly visible display on the front of the oven, and its food probes can keep tabs on things like meat and fish. What's more, this device has Bluetooth connectivity, which can send temperature updates to your phone. Session logs are stored in the Ooni app, where you'll find recipes, tips and other useful info.
Ooni's Koda 2 OoniThe Koda 2 is the smallest option in Ooni's overhauled gas-only line. It's only 33 pounds, which the company says makes it portable enough for camping, tailgates and cookouts. And since the Koda 2 can also hit 950 degrees Fahrenheit, you can cook pro-level pizza in about a minute. This model is also equipped with the newest G2 burners for maximum efficiency and the 14-inch cooking area is larger than that of the previous comparable model, the Koda 12. What's more, the Koda 2 is compatible with the Ooni Connect smart hub, but it doesn't come in the box like the Koda 2 Pro and Koda 2 Max. The extra purchase will cost you $99.
The Koda 2 is available now for $449 while the Koda 2 Pro will be available May 1 for $749. Those prices are $150 more than the existing Koda 12 and Koda 16 models. And for the first time, Ooni ovens will be available in something other than the company's trademark Foundry Black. You'll also be able to choose a Slate Blue option with these new models.
This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/ooni-debuts-koda-2-and-koda-2-pro-pizza-ovens-with-new-burners-and-bluetooth-smarts-170056892.html?src=rss
There’s a trailer for the upcoming third season of Star Trek: Strange New Worlds and it’s absolutely filled with goodies. It looks like there will be an episode soaked in the 1960s retro vibes of the original show, complete with period-accurate costumes and sets.
This is an episodic show, meaning that each episode is (more or less) standalone. The trailer shows off a few of the sci-fi concepts that will populate this third season. There’s a clip of the crew trying to connect dial-up phones to the ship (?!) and one that involves a murder mystery.
There are also two puzzling TNG-era additions. The famous Holodeck will be incorporated this season, or something that looks a whole lot like it. For the uninitiated, this is like VR but way, way better. Also, the trailer strongly indicates that Rhys Darby (Our Flag Means Death) will be playing a version of the prankster alien Q. It's the finger snap that gives it away. We knew he was going to be in the show, but didn’t know who he’d be playing.
Now for some bad news. There’s no release date, other than summer. That could mean June. It could mean August. We’ll keep you updated when Paramount+ drops some new info.
Star Trek: Strange New Worlds is a prequel series that follows Christopher Pike, the captain of the Enterprise prior to Kirk. However, the show has begun working in elements of the original iteration. Spock and Uhura have always been in it, but now Kirk, Bones and Scotty are starting to show up.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-star-trek-strange-new-worlds-season-3-trailer-has-some-serious-retro-vibes-164425733.html?src=rssEngland's top-tier soccer league will soon use optical tracking to automate portions of offside calls. The Premier League said on Tuesday it will adopt semi-automated offside technology (SAOT) in live matches beginning on April 12. The league said the new tech won't change the accuracy of offside calls, but it will make them 30 seconds faster on average.
SAOT uses sensors from up to 30 cameras mounted high above the field in each Premier League stadium. They track the ball's precise location and up to 10,000 surface data points for each player. The sports tech company Genius Sports explains that the tech "provides more efficient placement of the virtual offside line, using optical player tracking, and generates virtual graphics to ensure an enhanced in-stadium and broadcast experience for fans."
Premier LeagueFor the uninitiated, offsides is called in soccer when the attacking team's lead player is closer to the opponent's goal line than both the ball and the second-last defender. (The last defender is usually the goalie.) In recent years, the Premier League defaulted to the offsite Video Assistant Referee (VAR) team, which would determine the kick-point (the moment the lead attacker's teammate passes it) and add calibrated lines with a crosshair for the attacker and defender's locations at that time.
SAOT cuts a big chunk out of this (often lengthy) process by suggesting the kick-point and automatically creating offside lines based on the relevant defender and attacker's positions. The VAR team still has a chance to review the algorithm's suggestion before approving it.
At that point, a "decision visual" like the one below will roll for the fans in the stadium and those watching the broadcast at home to help clarify the call. The animation shows a white vertical wall representing the offside line, with a red (offside) or green (onside) line indicating whether the player crossed it.
This SAOT decision visual shows the attacker's right arm crossing the offside line.Premier LeagueVAR will still be available as a backup for offside calls. "Most offside decisions will be quicker, but VAR will still have the option to draw crosshairs as a backup to the SAOT system if required," the Premier League explained. "This process may be necessary in 'edge cases' where several players block the view of the ball or other players for the system's cameras."
This isn't the first use of the tech. The Premier League has tested it in non-live matches and in live FA Cup games. The BBC notes that SAOT was also used in the 2022 World Cup, Serie A, La Liga and the Champions League. The Premier League's version is a custom offshoot that Genius Sports developed with PGMOL (the referees' organization) and the league itself. Unlike previous adaptations, the Premier League's version doesn't put a chip inside the ball.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-premier-league-will-speed-up-offside-calls-with-optical-tracking-tech-starting-next-week-163327195.html?src=rssMario Kart World is arriving exclusively alongside the Nintendo Switch 2 when it hits store shelves on June 5. The day-and-date release of the latest iteration in the series was confirmed in the company's Switch 2 Nintendo Direct, along with a totally new feature: off-road driving.
That's right, Mario Kart World will allow you to "drive virtually everywhere." That means you can grind down railings, jump off walls and even drive off the race track. You can also enter a mode called Free Roam which let's you simply drive around and enjoy the scenery with friends. Cue me as my forever choice Yoshi excitedly driving across the globe.
Unsurprisingly, with a name like Mario Kart World, the courses will take place in regions around a contiguous game world. You'll also get a bit more of an immersive experience as Nintendo is going to change things up based on the time of day and the weather.
When it comes to a four-race Grand Prix, Nintendo is even having you do the legwork and drive between the courses. How you do along the way will impact your standing in the competition. There's also a new mode called Knockout Tour, which takes you from one end of the globe to another — but with elimination checkpoints along the way. You must be above the place listed on the screen, say eighth for example, or you'll get kicked out of the race. Oh and did we mention there's now 24 drivers, upping the competition?
A new Mario Kart game for the Switch 2 isn't exactly a surprise. We got a first look at a potential Mario Kart game back in January, when Nintendo released a first-look at the Switch 2. But now we have a bona fide preview on Nintendo's site, as well as YouTube (below).
Unfortunately, this same info dump confirmed a less exciting development: The game will retail for a whopping $80 when it arrives on June 5. However, you can save $30 by opting for a bundle that packs the title in with the Switch 2 hardware for $500.
Nintendo will announce more information about Mario Kart World during another Nintendo Direct on April 17.
Updated 12:21PM ET to add details on pricing and bundle.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-kart-world-headed-to-switch-2-with-24-player-races-and-an-80-price-tag-134117599.html?src=rssSamsung and LG got a headstart on Sony when they announced their new 2025 TVs a few months ago at CES. But now, the latter is catching up with the pending arrival of three new Bravia sets, including a refreshed flagship QD-OLED, a midrange mini LED option and an updated budget alternative.
Before we get into the specific models, it's important to note that after revamping the naming scheme for all of its home theater gear last year, Sony isn't doing a full top-to-bottom overhaul of its entire lineup for 2025. Instead, it's introducing a handful of new TVs that will replace old models or slot into some existing gaps in its current portfolio. That means the Bravia 9 will continue to be the company's top-tier TV, with everything else falling in line under that.
Sam Rutherford for EngadgetThis brings us to the Bravia 8 II, which as you may have guessed, is the replacement to the Bravia 8 and will be Sony's most premium QD-OLED TV. Like the Bravia 9, it features the company's XR processor which supports AI scene recognition tech to help preserve details in tricky scenes. The way it works is that by analyzing your content, the TV can compare what's being displayed with a reference library of known backgrounds and patterns to help fill in any gaps the source material may not have fully captured.
I had a chance to see this AI trick in person and while the effect is subtle, it definitely makes a difference during shots with lots of foliage, rocks or other challenging textures. I also noticed that the Bravia 8 II demonstrated improved tone mapping and much more accurate color gradients, which resulted in more detailed and realistic images, especially in very bright or dark shots. And of course, you get those lovely deep blacks and the excellent contrast that modern QD-OLED panels are known for.
Sam Rutherford for EngadgetMoving down the line, there's the Bravia 5, which neatly fills the void between Sony's existing 7 and 3 series TVs. It features a mini LED panel powered by the company's Backlight Master Drive tech, which delivers reduced digital noise and improved contrast. The most noticeable example I saw of this was the almost complete lack of halos or light bleed when viewing bright objects on a dark background. Another important spec is that the Bravia 5 is available in sizes of up to 98 inches, which makes it one of Sony's largest TVs (including the 83-inch flagship Bravia 9).
Sam Rutherford for EngadgetFinally we come to the Bravia 2 II, where the biggest change is the shift to full direct lit LED instead of an edge lit panel like the previous model. This delivers much more vibrant colors in addition to significantly wider viewing angles on sizes ranging from 43 to 75 inches. Like Sony's other TVs, its OS is powered by Google TV and it includes an upscaler to bring old content up to 4K. The one major limitation on the Bravia 2 II is that it features a refresh rate of just 60Hz.
Unfortunately, official pricing and availability for all of Sony's new TV's won't be available until sometime later this spring. So if you're currently shopping for a new set, you may want to hold off for another couple of months.
This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/sonys-2025-bravia-tv-lineup-includes-a-new-flagship-qd-oled-model-160019669.html?src=rssLast spring, Sony debuted its Bravia Theater line of soundbars and speakers, ditching its confusing product names in the process. The initial group consisted of the flagship Bar 9, Bar 8, Bravia Quad speaker set and a Theater U neck speaker. Now the company is looking to offer a more compact midrange option that's still capable of Dolby Atmos and DTS:X audio. With the new Bravia Theater Bar 6, Sony gives users a 3.1.2-channel option, and this time, it comes with a wireless subwoofer in the box.
The Bar 6 will be the entry-level option in Sony's Bravia Theater soundbar lineup when compared to the more robust Bar 8 and Bar 9. The company says the goal here is to provide both immersive sound and clear dialogue. The soundbar's two up-firing drivers are paired with three more across the front for Dolby Atmos and DTS/X dimensional audio. Sony provides up-mixing tech to transform stereo content to 3D sound when those immersive formats aren't available. For dialogue, Sony utilizes both a dedicated center speaker and so-called Voice Zoom 3. That latter item is an AI-powered tool that recognizes human voices and adjusts their volume as needed to keep speech clear.
Sony is offering two packages for the Bar 6. First, you can opt for all-in-one setup that comes with rear satellite speakers and a subwoofer for a 5.1.2 surround sound setup. The company calls this the Bravia Theater System 6. If you don't need the rears, you can get the Bar 6 and a sub. Just note that the two subwoofers in those two configurations are different, and the back speakers with the System 6 don't have up-firing drivers.
Sony's Bravia Theater System 6SonyOne item that's notable about the System 6 is Sony's new Multi Stereo Mode. With living room setups that have rear speakers, those satellites sometimes provide awkward audio performance for music. This feature on Sony's new all-inclusive package replicates stereo left/right channels to the center and rear speakers for a more enjoyable audio experience.
Lastly, Sony has a new set of rear speakers, dubbed the Bravia Theater Rear 8. These are compatible with the company's soundbars and work with its 360 Spatial Sound Mapping tech to calibrate your system to your living room's acoustics. The Rear 8 are different from the speakers that come with the System 6, so you'll want to consider that when making your buying decision.
When paired with a Bravia TV, Sony's soundbars can be controlled with the Bravia Connect app on a phone. Here, you can adjust volume and other settings without a remote or on-screen menu. Both the Bravia TV and Bravia Theater lineups can be controlled via on-screen prompts without having to change remotes. More specifically, a Bravia TV controller can be used to adjust volume, sound field and more on the Bravia Theater soundbars and speakers.
There's no word on pricing or availability yet for the Bravia Theater Bar 6, Bravia Theater System 6 or the Bravia Theater Rear 8. All Sony has divulged thus far is that the trio of new products is set to arrive sometime this spring.
This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/sony-adds-the-bravia-theater-bar-6-to-its-dolby-atmos-soundbar-lineup-160012544.html?src=rssDuring today's Nintendo Direct all about the Switch 2, the company shared how and when fans can finally get the handheld into their hands. After a long, long wait, pre-orders for the Switch 2 will begin on April 9 in North America. According to Nintendo's press release, its starting price tag is $450 and the console will be widely available on June 5. The console will be available from the usual lineup of retailers, which we expect to include Amazon, Best Buy, GameStop, Walmart and others.
The $450 price tag is for the Switch 2 console alone, but Nintendo said it will also offer a bundle with the Switch 2 and a copy of the new Mario Kart World game, a Switch 2 exclusive, for $500.
There's some fine-print attached to pre-ordering directly from Nintendo. According to the pre-order page on Nintendo's site, you must be 18 years or older, sign in with your Nintendo account and register your interest in pre-ordering. Then, you'll be sent an invitation email when it's time to play your pre-order, and the invitation will be valid for 72 hours. And then there's this bit of info: "Invitation emails will be prioritized on a first-come, first-served basis to registrants who have purchased a Nintendo Switch Online membership with a minimum of 12 months of paid membership and a minimum of 50 total gameplay hours, as of April 2, 2025."
That seems to mean those who have paid for Switch Online in the recent past and those who have spent a good amount of time playing Switch games as of late will get first pick at buying a Switch 2. There's no telling if these same restrictions will apply if you want to pre-order from third-party retailers.
We knew from the teaser trailer for the Switch 2 that Nintendo's new hardware would be bigger and would have a new approach to the detachable Joy-Cons. The new Joy-Con 2 have a new C button, mouse controls and a built in gyroscope for tilt control. The console has a built-in mic to support a new feature called Game Chat that will let you communicate with friends in-game. The device is indeed a bit larger, with a 7.9-inch LCD screen that supports a 120Hz refresh rate, HDR and a 1080p resolution.
When docked, you'll be able to play at up to 4K on your TV, and Nintendo says it improved the consoles internal speakers as well. The new dock also has a built-in fan to keep the console cool and help maintain performance during long play sessions. The Switch 2 has dual USB-C ports for charging, and the base storage amount has increased to 256GB. The Switch 2's storage can be expanded like the previous model, but it will only work with newer microSD Express cards.
The Switch 2 has a number of accessories that you'll be able to purchase separately as well, including the new Switch 2 camera for $50, a new Switch 2 Pro controller for $80, an extra pair of Joy-Con 2 controllers for $90, a Joy-Con 2 charging grip for $35 and more.
Pre-order the Nintendo Switch 2 starting April 9 from: This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/how-to-pre-order-the-nintendo-switch-2-140931639.html?src=rssThe Switch 2 Nintendo Direct has officially come and gone, leaving in its wake some big news about the system and its upcoming games. One of arguably the cutest announcements came courtesy of Kirby Air Riders, a new game from Super Smash Bros. director Masahiro Sakurai. So, while there's sadly no new Smash game on the horizon, you can glide around with Kirby and friends.
Kirby Air Riders comes over two decades after Sakurai designed Kirby Air Ride for the GameCube. Yes, you can now take a moment if reading this has made you feel old. After nearly a minute of build-up, the trailer shows Kirby riding along on the Warp Star machine, through a pleasant looking valley. It ends with the "rs" being dramatically attached to the original Kirby Air Ride title.
We don't have an exact release date for Kirby Air Riders yet, but Nintendo says it will be sometime this year. As for the Switch 2, you can pick one up for $450 on June 5, along with new games like Mario Kart World.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/super-smash-bros-directors-kirby-air-riders-will-come-to-the-switch-2-150234970.html?src=rss
At last, we have the critical info millions of gamers have awaited for years: the Nintendo Switch 2 release date, price and other details about the new system. The console will arrive on June 5 and it costs $450. Pre-orders will open on April 9, so you have a week to break open your piggy bank.
The June release date confirms the long-standing rumors that had percolated since Nintendo first revealed the details of the new console in January. As suspected, it dovetails with the series of roadshow events Nintendo is holding around the globe to let folks try the Switch 2 for the first time. Those wrap up in early June.
It's been reported that Nintendo wanted to have as many units of the console ready to sell out of the gate as possible to mitigate shortages. The Switch 2 is likely to be in high demand, even though Nintendo plans to keep releasing new games for the original Switch (which has sold more than 150 million units) into at least 2026. Still, if the demand is robust enough and reports that Nintendo has between 6 million and 8 million units ready to go hold true, the company is poised to smash sales records with the Switch 2.
Nintendo Switch 2 hardwareNintendo says it redesigned the system from the ground up. As expected, the Nintendo Switch 2 is larger than its predecessor. It measures 7.9 inches, compared with 6.2 inches for the original system, though no thicker than the previous console. The Switch 2 has around double the pixel density of the original Switch, Nintendo says, as it has a 1080p display. In docked mode, you'll be able to play at up to 4K on your TV.
There's some great news for frame rate appreciators, as the system will support up to 120Hz gameplay on its own screen. There's HDR support too. Sadly, it's an LCD display rather than an OLED.
Nintendo says it improved the speakers to deliver clearer audio, while you'll be able to enjoy 3D audio in select games through compatible surround sound systems or headphones. There's a built-in mic with voice cancelling tech too (more on that in a moment). Some other hardware features had already been revealed, including the multi-angled kickstand and dual USB-C ports, either of which can be used for charging.
Gratefully, Nintendo has given the Switch 2's internal storage a serious upgrade. At 256GB, it has eight times the built-in storage of the Switch. That was a necessary change, as many games already weighed in at over 32GB and required a microSD card to install locally.
To add more storage, you'll need a microSD Express card, which supports higher-speed data transfers. Regular microSD cards won't be supported. As for the physical game cards, they're the same size and shape as the ones for the Nintendo Switch.
As is usually the case, Nintendo isn't saying much about the processor or graphics processing hardware. The company simply notes that the "Nintendo Switch 2 has significantly improved CPU and GPU performance over Nintendo Switch, resulting in faster processing speed and enabling new visually advanced gameplay. It also makes it possible to achieve more detailed graphics and faster loading times."
The new dock has a built-in fan to keep the console cool and maintain stable performance. That's something that might come in handy if you're playing, say, Elden Ring on the Switch 2 — which is something you'll actually be able to do.
Nintendo is promising a swatch of new accessibility features on the Switch 2. These include the option to change the font size, a speech-to-text function in GameChat (which we'll get to momentarily) and a screen reader.
To help you get to grips with all of the new features of this console, you'll be able to check out tech demos, minigames and more in Nintendo Switch 2 Welcome Tour. This will be a day-one paid launch title for the system.
Explore the new system through tech demos, minigames, and quizzes with Nintendo Switch 2 Welcome Tour, a paid downloadable launch title for #NintendoSwitch2. #NintendoDirect pic.twitter.com/doZVYS0wjV
— Nintendo of America (@NintendoAmerica) April 2, 2025 Joy-Con 2The rumors were true, the Joy-Con 2 includes a mouse control feature. Each controller can be used as a mouse, so you can maybe expect more strategy games (oh hi, Civilization VII) and even first-person shooters — Nintendo is adding this feature just in time for Microsoft to start bringing Call of Duty games to its systems. A new 3 vs. 3 sports game called Drag x Drive, which will arrive this summer, uses the mouse controls of both Joy-Cons.
The controllers attach to the main unit magnetically. To detach them, you need to press release buttons on the rear. The control sticks are larger, as are the SL and SR buttons. The latter are made of steel, and these are what the magnets built into the system attach to, seemingly electromagnetically.
It is not yet clear if the Joy-Cons from the Switch will be compatible with the Switch 2 or, if so, how they'd attach. So if you have a large collection of Joy-Cons, they may soon be gathering dust.
Elsewhere, a new Pro controller with rear, assignable buttons will also be available. It has an audio jack and, like the Joy-Con 2, it has a C button. About that...
C button and GameChatThe much-discussed new C button on the right Joy-Con 2 (and the new Pro controller) can control a new feature called GameChat. For one thing, it can activate voice chat with up to 12 people.
The microphone that's built into the main Switch 2 unit can pick up your voice from across a room when the console is in docked mode, Nintendo says. Through GameChat, the option to share your gameplay with up to four friends, so you can all see what each other is doing (though these friend streams seemed to be running at a low frame rate in Nintendo's Switch 2 Direct).
A camera accessory will allow you to jump into video chat with up to four buds. You can choose to superimpose your camera feed over your gameplay. The camera will be available on the Switch 2 launch day.
GameChat will require a Nintendo Switch Online subscription in the long run, but access will be free until March 31, 2026. Parents and guardians can set GameChat restrictions through the Nintendo Switch Parental Controls app. The company says it has safety features in place for GameChat.
Nintendo Switch 2 gamesOf course, Nintendo unveiled several Switch 2 games, including Mario Kart World, the new title it teased in the console's announcement video. That will be a Switch 2 launch title. Expect more details about that during a dedicated Direct on April 17.
I'm very excited about Donkey Kong Bananza, a 3D platformer that will hit Switch 2 on July 17. A Donkey Kong game with destructible environments just feels right. On top of that, Kirby Air Riders, a racing game from Super Smash Bros. Ultimate director Masahiro Sakurai, is coming later this year.
A wave of major third-party games are coming to Switch 2 on launch day, including Cyberpunk 2077, Split Fiction, Hitman World of Assassination and Street Fighter 6. Also coming to Switch 2 at some point are Hades II, Final Fantasy VII Remake Intergrade, Borderlands 4, Elden Ring: Tarnished Edition (an ironically very funny name for a game that's being ported to a lass-powerful console), EA Sports FC, Project 007 and Tony Hawk’s Pro Skater 3 + 4.
We got an update on a little game called Hollow Knight: Silksong, which now has a 2025 release window. Grand Theft Auto 6 better watch its back.
In a major surprise, Nintendo revealed a brand new FromSoftware game that's coming exclusively to the Switch 2 in 2026. It's called The Duskbloods and it looks very much like a spiritual successor to Bloodborne.
Meanwhile, the Switch 2 version of Nintendo Switch Online + Expansion Pack will include a library of GameCube games, such as F-Zero GX, The Legend of Zelda: The Wind Waker and SoulCalibur II. A version of the GameCube controller will soon be available. And yes, it has a C button for GameChat.
In addition, several first-party Switch games will be enhanced on the Switch 2 — but only if you shell out for a paid upgrade. These include The Legend of Zelda: Breath of the Wild, Tears of the Kingdom, Super Mario Party Jamboree and Kirby and the Forgotten Land, as well as the upcoming Metroid Prime 4: Beyond and Pokémon Legends: Z-A.
Transitioning from the SwitchPlayers will be able to carry over most of their purchased Switch games, Nintendo Switch Online memberships and so on to the new console thanks to the Switch 2's backward compatibility. A new system that will also be available on the upcoming hybrid aims to make it easier for people to lend digital Switch games to friends and family but, as is so often the case with Nintendo, the company made things more complicated than they ought to be.
Thankfully, Nintendo is looking to make it easy to transition from a Switch to a Switch 2. You'll be able to transfer your games, save data and so on directly to the new console.
A A A GameShare feature will allow people to play the same Switch 2 game locally on multiple systems without having to purchase it more than once. That's a really nice quality of life upgrade for families and friends who like to play games together. Switch 2 owners can invite those using a Switch to play GameShare titles with them too. On the downside, GameShare will only be available for select games, including Super Mario Odyssey for those who really want to play as Kappy on their own device. Naturally, it'll also work on some Switch 2-exclusive games
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2-arrives-on-june-5-at-450-140642208.html?src=rssSilksong, the long-awaited to sequel to 2017's Hollow Knight, will arrive later this year, according to a brief sizzle reel Nintendo shared during today's Switch 2 Direct. In fact, the snippet was so short you might have missed it if you blinked, and featured the same section of gameplay we first saw during the game's announcement trailer back in 2019.
Of course this being Silksong we're talking about, I wouldn't count on the game's developer, Team Cherry, sticking to that date until we have the game in our hands. If you recall, back in 2022 there was speculation the game would arrive by June 12, 2023 after Microsoft included it in a Xbox Game Pass trailer and said all the titles featured in said clip would be available within 12 months. Well, June 12, 2023 came and went with no release of Silksong.
This article originally appeared on Engadget at https://www.engadget.com/gaming/hollow-knight-silksong-purportedly-arrives-this-year-144515332.html?src=rssAfter months of anticipation and years of speculation, Nintendo is finally spilling all the beans about the Switch 2. In a Nintendo Direct presentation, the company is filling in questions we've had about the console since it was first officially revealed in a short teaser this past January.
Switch 2 launch date and pricingWe finally know when the console will be available: June 5, 2025. It'll cost $450 at launch, and pre-orders start on April 9.
Switch 2 hardwareThe Switch 2 console has the same thickness but has a much larger display — 7.9 inches at a 1080p resolution, versus the 6.2-inch 720p screen on the old console. And it runs at up to 120fps. It is an LCD display, rather than OLED, but it supports HDR at least.
As expected, the new Joy-Con controllers attach magnetically and have much bigger SL and SR buttons for when you're playing on a single Joy-Con controller. The sticks are also bigger, and each Joy-Con can be used as a mouse on compatible games.
The built-in stand looks much better than the ones on older Switch systems, and there are two USB-C ports on the console as well. Nintendo also highlighted 3D audio when using compatible headphones, and the speakers on the console itself should be a lot better as well. The console has 256GB of storage, far surpassing the 32GB on the original model. The Switch 2 dock outputs at up to 4K with compatible games and the dock has a built-in fan to keep things cool when running at higher resolutions.
Switch 2 is using similar game cards to the original Switch, but Nintendo notes that they're faster; you'll have to use microSD Express cards for extra storage this time though. Standard microSD ones won't be compatible with the new hardware.
A new Nintendo Switch 2 Pro controller will also be available with the C button to activate GameChat, and it also has GL and GR buttons on the back that you can assign to any specific actions. There's also a headphone jack, too.
Voice and video chatThe first new feature Nintendo highlighted on its updated Joy-Con controllers was the C button. The C button lets you enter the new GameChat features. You can voice chat while playing using a built-in microphone, even when the console is docked. It's the first time that a Nintendo system has had voice chat, and you can also share your game screen with friends as you play as well. For example, in Mario Kart this gives you more of a feel like you're all playing connected to a TV even though you're remote, because you can see everything that your friends are doing as well.
And the chat and screen-share features work even if you're all playing different games, so you can just get a group together to hang out while playing different titles. There's also a Switch 2 camera that enables video chat that'll show you on screen while you're playing. These features will require a Nintendo Switch Online subscription, but Nintendo will offer it for free to everyone until March 31, 2026.
Mario Kart WorldAs expected, we're finally getting a new entry in the venerable Mario Kart series, Mario Kart World. It looks looks familiar while also showing off some wild new tricks, like skateboard-style grinds on rails and wall jumps. The courses also look much larger and wider than any we've ever seen before. For the first time, it looks like there's an open world connecting all the various courses, and weather and time of day will change.
Nintendo also says that you can go off-course and drive "virtually everywhere." And fitting those huge tracks, the Grand Prix will have 24 competitors in one race. Overall, it's a massive update which feels appropriate — the last Mario Kart game arrived way back in 2014 for the Wii U and was updated for the original Switch. It'll be out the same day as the Switch 2, June 5.
Other games coming to Switch 2Nintendo ran down a handful of other games coming to the Switch 2, including Eldin Ring: Tarnished Edition, a new title called Drag x Drive that uses the Switch 2 mouse controls in what looks like an extreme wheelchair sporting event, Hades II, Street Fighter 6, Split Fiction, Tony Hawk's Pro Skater 3 +4, Hitman: World of Assassination and Daemon x Machina.
Nintendo is also working on Hyrule Warriors: Age of Imprisonment, which will be out this winter; it's being developed in with Koei Techmo games and will have the same combat-focused vibes as other Dynasty Warrior-style titles.
From Software is also releasing a new game exclusively for the Switch 2 called The Duskbloods in 2026. It feels a lot like Bloodbourne at first glance.
Perhaps the biggest first-party game to be revealed today besides Mario Kart World is a new 3D platformer starring Donkey Kong: Donkey Kong Bananza. It definitely has similar vibes to 3D Mario adventures, but in a totally new context.
There's a laundry list of games that were mentioned today; Nintendo has helpfully pulled them together in this press release.
Finally, Nintendo has announced that the Switch Online service will host another classic console, the GameCube. The initial game library includes The Legend of Zelda: Wind Waker, F-Zero GX and SOULCALIBUR II. For the first time on Nintendo's classic consoles through the Switch Online service, GameCube games will run at higher resolutions than the original titles.
Nintendo Switch 2 edition gamesIn addition to games expressly designed for the Switch 2, Nintendo will also be releasing a "Switch 2 edition" for selected titles, like The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Those titles will have improved resolutions and frame rates as well as new features that'll show up in a companion smartphone app. Nintendo didn't say how much these upgrades would cost yet.
Kirby and the Forgotten Land is also getting a Switch 2 edition that adds an additional world to explore, while Metroid Prime 4: Beyond will have both a Switch and Switch 2 edition; the Switch 2 edition can run in 4K at 60fps or up to 120fps at a lower resolution.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-everything-announced-including-a-new-mario-kart-game-new-switch-features-and-more-133105264.html?src=rssNintendo just held a livestream to drop more details on the forthcoming Switch 2 console. At the very end, it revealed a brand-new 3D platformer starring Donkey Kong. This is the first game of its type since Donkey Kong 64 hit the Nintendo 64 all the way back in 1999. It’s called Donkey Kong Bananza and launches exclusively for the Switch 2 on July 17, which is just over a month after the console hits store shelves.
It looks cool! Much of the environment is destructible, so DK can get in there and break stuff. It also features sidescrolling segments, sort of like how modern Mario 3D platformers dip into their 2D roots every once in a while.
The whole thing has a funky and cartoonish vibe one would expect from our favorite gorilla. However, I didn’t hear one lick of the famous Donkey Kong rap during the trailer but the equally iconic "ooh banana" sound effect from DK64 does make a brief cameo.
The trailer does show DK climbing up the sides of mountains (getting his BOTW-era Link on) and rollicking through several locations. These include a forest and an ice region, among others. The footage also shows the meanest looking Kong I’ve ever seen.
NintendoWe don’t know too much about this game beyond what the trailer shows, but we don’t have that long to wait. Once again, Donkey Kong Bananza comes out on July 17.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/donkey-kong-bananza-is-a-brand-new-3d-platformer-for-switch-2-143108835.html?src=rssIf you were hoping for Bloodborne 2, I have good and bad news. This isn't that, because that' Sony thing. However, FromSoftware's new game, coming to the Switch 2, looks to borrow a lot of the gothic cues and style of Bloodborne.
The Duskbloods leans into a slightly more Steampunk style too, with what appears to be steam-powered automatons. There are also vampire shenanigans, a man with an axe in a pyjama onesie, a dinosaur and a rune-covered rodent. In short, there's lots of mystery, lots of violence and some magic, too.
In today's brief trailer, we saw one of the characters leap into a busy Victorian cityscape, toured some shady churches and got a glimpse of a huge beast that we'll probably need to slay. We also got teases of several characters wielding different weapons and attack patterns.
For now, The Duskbloods doesn't have a specific release date; it will land on Nintendo's new console sometime in 2026.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/fromsoftware-the-duskbloods-switch-2-2026-release-142025792.html?src=rss